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You manage scene meshes in the Tracking panel, which lists all subjects tracked by Evoke, divided into sections.
Each section contains a different type of subject, apart from the Characters from Clusters section, which can contain characters, basic objects and smart objects. The contents of each section is indicated by the section heading and its icon.
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To create a scene mesh in Evoke, import an FBX file:
To import an FBX, in the Tracking panel, select Import Mesh , and open your FBX file.