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Usually, the priority object is a CharacterNode so that you do not have to declare explicit paths for objects that are part of the CharacterNode hierarchical reading motion data into Shogun into Shogun Post, the first CharacterNode is set by default as the priority node.

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void

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Examples

Code Block
languagetext
select Actor_1;

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setPriority;

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select lfoot;

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// Selects the left foot bone on Actor_1
  

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select -priority;

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// Selects Actor_1 
  

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select Actor_2;

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setPriority;

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select lfoot;

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// Selects the left foot bone on Actor_2

Additional information

Related commands

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