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NameFlag argumentsArgument typeExclusive toComments
createNewNodes0Apply rigid data to new nodes created from the currently selected nodes. Leaves source nodes untouched. The naming convention for the new nodes is: "Rigid_" + (name of source node)
useCurrentFrame0Use the current frame as the creation reference instead of automatically finding it. By default, Shogun Post automatically identifies the best frame in the playRange for the rigid body's creation reference.
createRigidBody1stringSimultaneously create a new rigid body from the selected markers.
targetPrimary0Puts rigid body information onto the primary selected object. Generally not used with the createRigidBody option.
parent0Parent rigidified nodes (new or existing) to newly created rigid body.
nonRigidTolerance1floatSets the tolerance (measured in millimeters [float]) for qualifying source node keys as valid or invalid during rigid body calculations. Any keys on source nodes that fall outside this tolerance of being "rigid" with respect to the other source nodes, are ignored during rigid body calculations.
selectNonRigidKeys0Selects all keys that were ignored on the source nodes when calculating the rigid body. Can only be used in conjunction with nonRigidTolerance.
noWarning0Disables warning prints to the log that result from the command's execution.

Return value

void

Examples

Code Block
languagetext
// In this example, 4 markers corresponding to the chest are

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// selected. In the next line, there is a rigid relationship 

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// enforced by makeRigid; the '-createRigidBody chest' option

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// creates a new rigidBody object called "chest" which contains

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// the translation and rotation information of the group as a whole;

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// and finally, the four rigidified markers are parented (`-parent`)

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// to the new rigidBody object. You may now operate on the group as a 

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// whole by editing the translation and rotation of the "chest" node.

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select C7 T10 STRN CLAV; 

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makeRigid -createRigidBody chest -parent;

Additional information

Related commands

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