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Name | Flag arguments | Argument type | Exclusive to | Comments |
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preserveGaps | 1 | boolean | — | Specifies that the exporter maintains data gaps on markers in c3d files. When false, the exporter writes keys out for gaps using interpolated values from the Markers' Translation channels. |
collapseSubjects | 1 | boolean | — | Specifies that the exporter writes out Marker names as CharacterName::MarkerName. When false, the exporter will only write out MarkerName. |
real | 1 | boolean | — | Specifies that the exporter writes out Translation values as 4 byte floating point values. Otherwise, the exporter will write out 2 byte integers, and one 4 byte scale value which each value should be scaled by upon import. (Setting this flag to false may affect data integrity). |
writeTimeCode | 1 | boolean | — | Specifies that the exporter writes out the SMPTE_Offset attribute value for the active clip into the c3d files TIMECODE section. When false, no TIMECODE section will be written. |
writeUnlabeled | 1 | boolean | — | Specifies that the exporter writes out unlabeled Trajectories. When false, unlabeled Trajectories will be not be written out. |
removeLeadingUnderscore | 1 | boolean | — | Specifies that the exporter remove underscore (_) characters from Character names upon export. This may be necessary if you imported a C3D that had Characters whose names began with a digit (causing Shogun causingShogun to prepend an underscore to the Character names) and you want to preserve the original Character name upon export. |
decFormat | 1 | boolean | — | Specifies the byte ordering for floating point values written to the C3D. You should always leave this on. |
filterMin | 1 | boolean | — | Specifies that the exporter skip writing of Markers with less than N Translation keys, where N is the value specified by the -minKeys flag. |
filterMax | 1 | boolean | — | Specifies that the exporter skip writing of Markers with more than N Translation keys, where N is the value specified by the -maxKeys flag. |
minKeys | 1 | integer | — | Used in conjunction with the -filterMin flag. See -filterMin above. |
maxKeys | 1 | integer | — | Used in conjunction with the -filterMax flag. See -filterMax above. |
overrideHeaderRate | 1 | boolean | — | Specifies that the exporter should write out a frame rate in the C3D header as specified by the -headerRate flag. When false, the scene rate will be used. Note that no resampling to the data happens. The exporter simply indicates that the data in the file is at a different rate than it really is. Use with care. |
headerRate | 1 | float | — | Used in conjunction with the -overrideHeaderRate flag. See -overrideHeaderRate above. |
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void
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Examples
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// This will turn on timecode exporting |
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c3dExportOptions -writeTimeCode true; |
Additional information
Related commands
- c3dImportOptions
- fbxExportOptions
- fbxImportOptions
- loadFile
- mcpExportOptions
- mcpImportOptions
- saveFile
- usdExportOptions
- usdImportOptions
- x2dImportOptions
- xcpImportOptions
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