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For information, see:toc

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Create multiple objects

To make it quicker and easier to create multiple instances of an object in Shogun Post (for example, if you want to create a number of cameras to help you to visualize a new capture space), you can specify the number of objects to create when you create an object.

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  1. On the Objects menu, point to Create objects, then select Create Object.
  2. On the left of the Create Object dialog box, select the type of object you want to create (in this example, Camera).
  3. On the right of the dialog box:
    1. Enter a name for the object you're creating.
    2. In the Options select Create Multiple and if necessary, change the value to the required number of objects.
    3. Select OK.

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  4. To check that your new objects are displayed, open a Selection panel.
  5. With the Object Manipulator, move the objects to their required positions.

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  1. Drag the FBX file into the Shogun Post view pane.
  2. When you are prompted, select Mesh.

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To create a static FBX object:

  1. On the Objects menu, point to Create objects, then select Create Object.
  2. On the left of the Create Object dialog box, click Mesh, enter a name for the new object on the right and then select OK.

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  3. In the Attributes panel, enter or browse to the FBX file of the required mesh.

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When you have created or imported the object, you can then move the object to the required position as normal.