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Before you begin
Before you begin, ensure the following preconditions are met:
- Tracker is installed on a capture PC.
- Unreal Engine is installed on a game-ready PC.
- The latest Unreal Engine plugin is installed on the game-ready PC.
- The two PCs are connected via a network.
- Vicon LiveLink Datastream Plugin is installed (see see Install and set up the LiveLink plugin).
- Vicon SteamVR Plugin is installed (see see Install and set up the SteamVR plugin).
- UE4 project open
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- In Tracker, use the Object panel to create a new object.
- The objects's co-ordinate system must be Y-up, Z-back. This is to match the SteamVR HMD orientation.
Ensure that the object pose (root bone) is positioned correctly,
located at the center of the eyes.
- Take note of the Object's name.
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Package the project
Navigate to Edit > Project Settings.
Navigate to Project > Description > Settings.
Ensure Start In VR is enabled.
- Follow the steps in Packaging a project.
- Launch the executable.