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  1. Hide any unnecessary joints. To do this, select the bone, and in the Attributes panel, clear the Showing box.

  2. On the Retargeting tab, select Map Mode (see About map mode) to enable this mode.

    This creates a separate clip that you use to pose the target skeleton relative to the source skeleton.

  3. In the Target Skeleton Setup section, in the list of bones, find the bone that is the root, then right-click and select Set Root. This ensures the root has six DoFs and any bones above it have zero DoFs.

  4. Confirm the target skeleton's DoFs were imported or set them as required.

  5. If the source and target skeletons don’t have roots in the same position or have a differing orientation, select Align Skeletons.

    Shogun Post tries to put the skeletons into the same positions and root pose.

    You can more closely align the skeletons using the Translate and Rotate manipulators (not the Special manipulator).

    Be sure to move the root, not any dummy bones above it.

  6. If you need to globally scale the target skeleton to be the same size as the source skeleton, on the Retargeting tab, change the Target Scale value. Ensure that the ankles and clavicles in the target and source skeletons match.

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