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  1. In UE5, open the scene in which you want to create an empty actor.
  2. In the scene, click Quick Add >Basic >Actor.

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  3. Provide a name for the empty actor (for example Vicon Origin).

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When you add child actors to the Vicon Origin actor (and subsequently props and meshes) they will all be aligned correctly.

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You can now use the Vicon Origin actor that you created in Add an empty actor as a parent for all other actors that are driven by the Vicon motion capture data stream through Live Link. 

These other actors must be child actors of the parent actor.

To create another actor:

  1. Clicking Quick Add >Basic >Actor)
  2. Go to the Outliner panel.
  3. Find the actor you just created, then drag and drop this actor beneath the Vicon Origin actor to create this parent/child link.

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These two actors are now linked so you can easily align the streamed data.

The following image shows the Vicon Origin actor with two character skeletal meshes attached and also two props. Each of these props are also empty actors to which the actual props have been added. This enables you to adjust the mesh positioning more easily.

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Note

Important

When you add either prop meshes or character meshes to the Vicon Origin actor, ensure their position and rotations are set to 0,0,0 (after setting up the parent/child relationship). This ensures all streamed data will align correctly.

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