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  1. In the Vicon Server Name field, enter the IP address of the first adapter on the Vicon machine, followed by a semi-colon, and then the address of the second adapter.

  2. In the Port Number field, enter either 801 (for Tracker) or 804 (Evoke or Shogun).

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  3. To check that your connection has been successful, in Unreal Engine 4, on the Window tab, point to Developer Tools and then click Output Log and review the results.

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