Use this command to add selected modules to the currently active clip or to add specific modules to specific clips.
When modules are added to the specified/active clip they do not carry over any animation from any other clip. The modules exist with only their constant values.
Data manipulators
addToClip ["module" ...] [-toClip string] |
Name | Type | Required | Comments |
---|---|---|---|
module1 | string | no | Name(s) of the module(s) to add to the clip. You may pass in a string array containing a list of modules to add to the clip. You can also pass in multiple strings. If no strings/arrays are specified, then all Modules will be added to the clip (or selected modules, if you specify the -selected flag. |
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
toClip | 1 | string | — | Name of the clip you want the modules to be added to. If not specified, then modules will be added to the active clip. |
void
// create a Clip and a Marker
create Clip "clip1";
create Marker "marker1";
// create a 2nd Clip
create Clip "clip2";
// add marker1 to clip2
addToClip marker1 -toClip clip2;