Use setTime to explicitly set the current frame of the animation.
No argument sets the time to the beginning of the play range.
SMPTE times must be surrounded by quotes.
Playback control
setTime timeVal |
Name | Type | Required | Comments |
---|---|---|---|
frameNumber | integer | yes | Float value representing frame number or time |
None
void
setTime -s 2;
// Assuming a 60 fps scene, this command will set the current
// time to frame 120