Labels an actor or multiple actors standing in a T-pose using an uncalibrated skeleton. If no characters are selected, all are T-pose labeled. If one or more characters are selected, only they are T-pose labeled.
For best results the pose of the skeleton and actor should be the same.
Multiple actors can be processed but they should stand a reasonable distance apart and the separation distance may need to be adjusted accordingly.
Labeling
tPoseLabel |
None
None
void
// T pose label tPoseLabel; |