Sets a named module as the primary selection.
Use setPrimary to make any scene module the primary selection, whether or not that module is currently selected. If there is a primary selection at the time at which the command is executed, that module will remain selected, but will no longer be primary.
Selection
setPrimary "name" [-prev] [-next] |
Name | Type | Required | Comments |
---|---|---|---|
name | string | no | String name of the module to be declared as primary |
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
prev | 0 | — | next | If multiple modules are selected, sets the primary module to the next module of those selected. |
next | 0 | — | prev | If multiple modules are selected, sets the primary module to the previous module of those selected. |
void
// Set "LFIN" to the primary selection. // Currently selected modules remain selected. setPrimary "LFIN"; |