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Clearing a character's calibration stops the character solve and returns the skeleton to the default scale, ready for the next participant.

It also returns a character's assignable objects to their unassigned state, ready for their next use.

To return a character's calibration to the default scale and un-assign clusters:

  • In the Tracking tree, right-click the character name and then select Clear Calibration.

To start preparing the next participant, see Create characters.

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