Description
Sets the location of the selected markers to the offset of their constraint based on the current pose of the skeleton.
Useful during skeleton setup, when manually creating a VST, and as a method of filling gaps.
Note that fillGaps -constraints
may be more appropriate for gap filling. If no flags are used, the marker(s) only snap into place for the current frame.
Functional area
Snap
Command syntax
Syntax
snapToConstraint [-ranges] [-allTime] [-defaultValue] -[solvingOnly] [-labelingOnly] |
Arguments
None
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
ranges | 0 | — | allTime, defaultValue | Snaps the marker(s) only over the selected ranges |
all time | 0 | — | ranges, defaultValue | Snaps the marker(s) over all time |
defaultValue | 0 | — | ranges, allTime | Snaps the marker(s) at the current frame and only modifies their default values. |
solvingOnly | ||||
labelingOnly |
Return value
void
Examples
// Select a marker that is the source of a constraint. Move the marker
// away from its constraint offset location. Execute snapToConstraint
// to move it back to its constraint offset location.
snapToConstraint;