Description
Cuts (deletes) the currently selected keys on the selected nodes.
This command can be used to eliminate a range of problem keys on a group of markers, for instance, or to remove all the animation from the BoneNodes of a skeleton.
Functional area
Data editing
Command syntax
Syntax
cutKeys [-all] [-ranges] [-allLayers] [-onMod string] |
Arguments
None
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
all | 0 | — | ranges | Delete all keys on the selected nodes |
ranges | 0 | — | all | Delete all keys within the selected time ranges on the selected nodes. |
allLayers | 0 | — | — | Cuts key on all layers. Must specify either -all or -ranges options. |
onMod | 1 | string | — | Cut keys only on specified module. |
Return value
void
Examples
// These commands select all the BoneNodes in the scene, and then
// remove all the animation from those nodes, resetting the character
// to its base pose.
selectByType BoneNode;
cutKeys -all;
// Cuts any on all selected properties of LFHD within the selected
// time ranges
select LFHD;
cutKeys -ranges;