/
createBoneVirts
createBoneVirts
Description
Create virtual markers for all selected bones in the scene, and animate them across the animation range. Useful for the creation of nodes that will be used to control an IK rig.
Functional area
Data editing
Command syntax
Syntax
createBoneVirts [-joint] |
Arguments
None
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
joint | 0 | — | — | Use this option to create a virtual marker at the joint's position |
Return value
string array
Returns a string array containing the names of the added markers
Examples
// load an ASF/AMC pair // select bones selectByType BoneNode; createBoneVirts -joint;
, multiple selections available,
Related content
createSkelScript
createSkelScript
More like this
kinLabel
kinLabel
More like this
attach
More like this
attach
More like this
create
More like this
setPosition
setPosition
More like this