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setScale
setScale
Description
Use setScale to set the scale of a module in relative or world space coordinates.
setScale modifies the keys of the current frame. If no animation data exists when setScale is run, it creates a key.
Functional area
Data manipulators
Command syntax
Syntax
setScale "moduleName" scaleVec[-ws] [-def] |
Arguments
Name | Type | Required | Comments |
---|---|---|---|
scaleVec | The vector data to apply | ||
moduleName | Name of the module you want to modify |
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
ws | 0 | — | — | ScaleVec data is applied in world space coordinates |
def | 0 | — | — | — |
Return value
void
Examples
//Create a marker and set its scale create Marker "marker1"; setScale marker1 <<100, 0, 0>>;
Additional information
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