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Getting more from Vicon Shogun
Getting more from Vicon Shogun
About this guide
After you've become familiar with the topics covered in Getting started with Vicon Shogun, you may want to take your use of Shogun further. The following topics in this guide describe some of the ways in which you can do this.
- Map pose and best rig practices
- Work with custom props and meshes
- Work with objects in Shogun Post
- Understand object tracking in Shogun Live
- Use Auto-Skeleton
- Use StretchSense Hand Engine data in Shogun Post
- Create a subject calibration hotspot
- Run Shogun processing on multiple machines
- Visualize camera coverage
- Export and use an ST map
- UDP capture broadcast/trigger
- Specify folders in Shogun Post
- Use marking menus
- Vicon Shogun command line options
- Vicon Shogun fundamentals
For information on scripting with Shogun, see HSL scripting with Vicon Shogun and for information on retargeting, see Retarget with Shogun Post in Getting started with Vicon Shogun.
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