/
cameraView
cameraView
Description
Sets the 3D workspace view pane properties.
The cameraView command provides navigational flexibility within the 3D working environment. You can also decide whether to show certain elements of the scene like the active clip only, floor grid lines, etc.
Here are the meanings of the -track
flag values:
Value | Result |
---|---|
all | Camera tracks all nodes in the scene |
selected | Camera tracks selected nodes in the scene and changes the objects it tracks as you change selection |
primary | Camera tracks the primary selected node in the scene and changes the object it tracks as you change the primary selection |
objects | Camera tracks the selected nodes in the scene and continues to track them until you call cameraView -track "objects" again |
Functional area
Interface
Command syntax
Syntax
cameraView [-track string] [-showAllClips boolean] [-floor boolean] [-axis boolean] [-zUp boolean] [-pointSize float] [-snapSelected] [-snapPrimary] [-connectLines boolean] [-resetLines] [-resetCamera] [-switchCamera string] [-levelCamera] [-trails boolean] [-pastTrails integer] [-futureTrails integer] [-allViews] [-inactiveErrorLines boolean] [-gapDim integer] [-keyMode boolean] [-gapConnections boolean] [-useClipColor boolean] [-halo boolean] [-gridSize float] [-gridSizeX float] [-gridSizeZ float] [-gridSpacing float] [-displayText boolean] [-displayCharacterText boolean] [-gapSelect boolean] [-lock boolean] [-contributionMode boolean] [-markerRadius boolean] [-displayTrajCount boolean] |
Arguments
None
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
---|---|---|---|---|
track | 1 | string | — | Set the object tracking type. Valid types are "none", "all", "selected", "primary", "objects", and "cycle". See Description section for meaning of each type. |
showAllClips | 1 | boolean | — | Show all clips or just the active clip in the current view. Objects of inactive clips will display in their clip color rather than the objects' own color. |
floor | 1 | boolean | — | Turn floor grid display on/off |
axis | 1 | boolean | — | Turns the world axis indicator in the bottom left of the 3D View on and off |
zUp | 1 | boolean | — | Set Shogun Post to operate in Z-Up mode (Y-Up if turned off). |
pointSize | 1 | float | — | Set marker display size in pixels. |
snapSelected | 0 | — | — | Snap view to center of selected items. |
snapPrimary | 0 | — | — | Snap view to center of primary selected item. |
connectLines | 1 | boolean | — | Turn display of marker connectivity on/off. |
resetLines | 0 | — | — | Clears marker connecting lines on selected markers. |
resetCamera | 0 | — | — | Resets the cameras view to it's default state. |
switchCamera | 1 | string | — | To switch from one camera to another, default switch to the "view" switch to the default view camera. |
levelCamera | 0 | — | — | Removes any roll from the camera. |
trails | 1 | boolean | — | Displays a 3D representation of marker trajectories. Turns -pastTrails and -futureTrails on and off. |
pastTrails | 1 | integer | — | Number of frames to display for past trails. |
futureTrails | 1 | integer | — | Number of frames to display for future trails.
|
allViews | 0 | — | — | Specifies that other flags operate on all 3D views rather than just the active 3D view |
inactiveErrorLines | 1 | boolean | — | By default, error lines will not be drawn for inactive clips, unless this flag is enabled. |
gapDim | 1 | integer | — | Takes an integer argument between 0 and 100, specifying percentage a marker should be dimmed (made transparent) if it is on a gap. |
keyMode | 1 | boolean | — | Mode where the keys on trails are selectable and editable from within the 3D View. |
gapConnections | 1 | boolean | — | Controls whether marker connecting lines are drawn between markers that are on a gap. |
useClipColor | 1 | boolean | — | Specifies that objects in the active clip draw in the color of the active clip rather than their own object color. |
halo | 1 | boolean | — | Specifies that a "halo" be drawn around the currently selected "label" in the Labeling window. |
gridSize | 1 | float | — | Specifies the number of meters squared that are displayed in the 3D View, for example, if gridSize = 10, the resulting grid would be 10m x 10m. |
gridSizeX | 1 | float | — | Specifies the X extent from the origin (in meters) of the grid that is displayed in the 3D view. |
gridSizeZ | 1 | float | — | Specifies the Y or Z extent from the origin (in meters) of the grid that is displayed in the 3D view. |
gridSpacing | 1 | float | — | Specifies the spacing (in meters) between the lines of the grid that is displayed in the 3D view. |
displayText | 1 | boolean | — | Specifies whether the "Heads Up Display" text be rendered onto the 3D view. |
gapSelect | 1 | boolean | — | Specifies whether Markers can be selected from within the in the 3D view if they are on a gap. |
lock | 1 | boolean | — | Turns off the 3D View. Useful if you want to prevent the 3D view from drawing to boost real time processing power. |
contributionMode | 1 | boolean | — | Specifies that Markers/Trajectories should draw rays to the selected OpticalCameras that were used in creating them. |
Return value
void
Examples
// This command puts Shogun Post's active 3D view in a mode in which the // currently selected objects are always centered in the view. cameraView -track selected; // Will toggle Shogun Post between Z-up versus Y-up cameraView zUp toggle;
Additional information
Related commands
, multiple selections available,