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snapToConstraint
snapToConstraint
Description
Sets the location of the selected markers to the offset of their constraint based on the current pose of the skeleton. Useful during skeleton setup, when manually creating a VST, and as a method of filling gaps. Note that fillGaps -constraints
may be more appropriate for gap filling. If no flags are used, the marker(s) only snap into place for the current frame.
Functional area
Snap
Command syntax
Syntax
snapToConstraint [-ranges] [-allTime] [-defaultValue] -[solvingOnly] [-labelingOnly]
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Arguments
None
Flags
Name | Flag arguments | Argument type | Exclusive to | Comments |
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ranges
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0 | — | allTime, defaultValue | Snaps the marker(s) only over the selected ranges |
all time
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0 | — | ranges, defaultValue | Snaps the marker(s) over all time |
defaultValue
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0 | — | ranges, allTime | Snaps the marker(s) at the current frame and only modifies their default values. |
solvingOnly
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labelingOnly
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Return value
void
Examples
// Select a marker that is the source of a constraint. Move the marker // away from its constraint offset location. Execute snapToConstraint // to move it back to its constraint offset location. snapToConstraint;
Additional information
Related commands
- createSkelScript
- setConstraint
- snapTo
- snapToLine
- snapToLocal
- snapToRigid
- snapToSystem
- snapToSystemAlign
- solve
, multiple selections available,