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New features in Vicon Shogun 1.8

New features in Vicon Shogun 1.8

This page contains descriptions of the new features in this release of Shogun.

Shogun Live 1.8 new features

This is the main new feature in this release of Shogun Live.

Manually add and remove prop markers

With Shogun Live 1.8, you can manually add or remove markers to or from props. This is particularly useful, if, for example, an LED fails and needs to be replaced, or a passive marker falls off a prop and you don't have time to create the entire object from scratch.

For information on how to do this, see Add markers to, or remove markers from, props in Getting Started with Vicon Shogun.

We have also provided a tutorial video.

Shogun Post 1.8 new features

These are the main new features in this release of Shogun Post:

Automatic retargeting setup

Constraint creation has been automated and provides a fast default retargeting setup, reducing many of the manual steps that were previously required. We have also improved the retargeting UI to further streamline this process.

For more information, see Automatically set up a retarget in Getting started with Vicon Shogun.

We have also provided a tutorial video.

StretchSense support

If you use StretchSense Hand Engine for hand animations, you can now import data captured with this software into Post and merge it with your Vicon actor skeleton. You can then use the merged data as a source for retargeting in Post or elsewhere.

For more information, see Use StretchSense Hand Engine data in Shogun Post in Getting more from Vicon Shogun.

We have also provided a tutorial video.

New HSL scripting commands


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