/
Connect to Vicon Datastream using Live Link Presets
Connect to Vicon Datastream using Live Link Presets
Connecting to a Vicon Datastream using Presets involves the following stages:
Creating a Preset in Unreal Engine
Create a Live Link source in Unreal Engine. For more information, see Connect to Vicon Datastream using Live Link.
When an active Live Link source has been created, in the Live Link dialog box, click the Presets button next to Add Source.
Click Save As Preset and enter an appropriate name.
Adding a source to the Preset
- Remove all existing Live Link connections.
- Click the Presets button.
Select the preset you just created.
After selecting the preset, click on the Source panel to ensure the Live Link source has been added to the preset.
Adding a Source to a project using the Preset
Go to Edit > Project Settings.
- In the search bar, enter
Live Link
. - Under Plugins - Live Link, go to the Default Live Link Preset.
Select the preset you just created.
Restart your project.
After you have restarted your project, check the Live Link connection has been created.
, multiple selections available,
Related content
Connect to Vicon Datastream
Connect to Vicon Datastream
More like this
Install and set up the LiveLink plugin
Install and set up the LiveLink plugin
More like this
Install and set up the LiveLink plugin
Install and set up the LiveLink plugin
More like this
Connect to Vicon Datastream using blueprint functions
Connect to Vicon Datastream using blueprint functions
More like this
Unreal Plugin source machine settings
Unreal Plugin source machine settings
More like this
Install and set up Live Link
Install and set up Live Link
More like this